Middle Line Intelligence Heroes
Summon Wraiths – Rasha calls forth a group of angry wraiths to cause damage and steal the lifeforce of her enemies for her.
Swarm of Bats – Rasha summons a swarm of bats and deals magic damage to enemies in front of her.
Silence – Rasha silences a wide area of enemies and disables their spells casting.
Sinister Aspect – Rasha embraces her diabolical nature, increasing her own magic power.
Emberstorm – Eva calls down elemental magic to damage one of her enemies.
The Crucible – Eva summons a blast of flames, causing magic damage to enemies in a wide range before her.
Caldera of Ash – A circle of flames rises around a random enemy, causing magic damage and stunning the target.
Phoenix Feather – Eva’s mastery of ember increases her energy every time she attacks.
Legendary Skill – Flame Cleave
Eva’s normal attack deals extra burning damage.
Increases damage by 2160
Split Earth – Splits the earth under enemies’ feet. Deals damage and stuns for a short duration.
Increases 315 damage
Stunning hit rate increasese with Level, will definitely hit enemies of level 45 or lower
Ice Halo – A ring of icy frost is brought to bear against Helga’s targets, it bounces between them, dealing additional magic damage.
Force Blast – A target zone is struck with a powerful blast of supercooled air, causing magic damage over a small area.
Bag of Holding – Helga summons frost armor for her weakest ally, enhancing their armor value for a period of time.
Terrible Presense – Helga terrifies all her enemies, reducing their magic resistance.
Hunting the Maiden – A powerful elemental storm comes down, causing widespread magic damage over time.
Cocoon of Ice – Artonia freezes a target in place, causing magic damage and stunning them.
Ice Prison – A blast of ice slows enemies within an area and deals magic damage.
Sigil of Arctus – Using this ancient ward, Artonia and her allies slowly recover their energy.
Legendary Skill – Ice Barrier
After completing the quest you gain a 5th skill. Right before Ice Mage is killed, she can protect the weakest ally by an Ice Shield that absorbs max damage by 5670.
Smite – A blaze of energy strikes a target, dealing massive magical damage.
Thron – Lodot summons a thorn that knocks the victim into the sky, dealing a small amount of collateral magic damage.
Power Strike – A powerful magic against a single target and turns it into an animal.
Uncanny Edge – Lodot makes a pact with demonic forces to increase his Magic Crit.
Lightning Bolt – A rolling thunder causes magic damage to all enemies.
Conductivity – DeTheta uses his magic lightning power to beat many of his foes at once.
Overload – DeTheta selects a single target, striking them with a lightning bolt for massive damage.
Electrostatic field – DeTheta’s power increases, giving him a bonus to magic power.
Overcharge – Lirune over-charges his weaponry capicitors, causing this machine to unleash a barrage of attacks and deal AoE damage.
Charged Shot – Lirune fires a magical beam weapon to damage and blind his target and reduce target’s physical attack accuracy.
Seeker – A missile that seeks out a random target and explodes, dealing magic damage over a small radius.
The Red Button – Lirune presses the red button, greatly inreasing his attack and casting speed.
Sunsphere – Fiera releases powerful magic among her foes, damaging those who rely on their strength and agility.
Fireball – Fiera attacks a foe with a ball of raw magical energy and deals massive magic damage.
Black Mark – Fiera chooses a random enemy to exile from the battle for a period of time.
Third Eye – Fiera pulls energy out of space, expanding her intellect.
Vampiric Strike – Salar locks and steals the target’s HP.
Kreln Shout – A powerful attack of soul-energy, causing magic damage over a moderate area.
Exile – Salar exiles an enemy and make him unable to deal or take physical damage. But the target will get extra damage from magic and spells.
Sacred Sigil – Salar uses a mystic sigil which resists enemy magic and increases the magic resistance of all allies.
Nymph of Sea (Selith)
The Nymph of Sea Selith is a Middle line Mage, who has powerful control skills, as well as survival abilities.
Available as the August 2015 Magic Stone Hero.
Water Bubble – Selith traps a random enemy in a water bubble and causes him to lose HP over time, during which the enemy cannot cast any skills.
Deals totally X damage over time
Energy Flare – Selith throws a water ball to a random enemy and deals magic damage. If the enemy cast ultimate skill, the water ball explodes and causes extra damage to him.
Damage equals X% of consumed energy.
Enchanted Wave – Selith summons an enchanted wave and knocks enemies into the air, dealing magic damage and reducing their magic resistance.
Increases x damage
Reduces target’s magic resistance by X.
The rate of hitting enemies into air increases with level, will definitely hit enemies of level X or lower
Life Drain- Selith regenerates her HP while dealing magic damage.
Regenerates X% HP.
Chilling Wave – Pallathion blasts out a wave of super-chilled air that freezes enemies before him.
Thermal Shock – A blast of ice and fire in unison deals magic damage to enemies twice.
Flame Strike – A blast of fire that can deal magic damage and burn enemies over a period of time.
Magma – A gout of liquid fire that causes magic damage to enemies, spreading out on contact with the ground.
Telson Strike – Alisa strike the nearest enemy with her telson, dealing magic damage and stunning him. If the enemy dies, it will cause extra AoE damage.
Increase X damage.
Stunning hit rate increases with level, will definitely hit enemies of leve X or lower.
Toxic Smog – Alisa curls up and releases toxic smog, dealing AoE magic damage to nearby enemies, during which she receives reduced physical damage.
Deals totally X damage or time
Reduces incoming damage by X%
Strategist – Saif silences all enemies’ magic skills so that they can only deal physical damage. Silence – Silences an enemy, preventing them from using skills accompanied with magic damage.
Befuddle – Saif befuddles enemies over an area to deal magic damage and make them lose energy.
Searing Aura – Saif’s normal attack deals extra holy damage to an enemy.
Soulshout – Tala shouts across the ethereal plane, causing magic damage to all enemies.
Venomdar – Tala throws a blade covered in a powerful venom and deals damage to a target over time.
Soul Blaze – Tala releases a potent scream, causing magic damage to enemies ahead of her.
Chaos Dance – Tala phases in and out of the mortal plane, easily dodging incoming damage.